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    • Hover-craftsman
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Gameplay Trailer


Level Information

Sole Developer
Half-Life 2
Single Player
Puzzle Platformer
Five week Development

Design Responsibilities

  • Concept and design
  • Level Design Document
  • Gameplay scripting
  • Lighting & FX

Download

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Quick Summary

Hover-craftsman is a single player level for Half Life 2 based around physics puzzling and platforming.  The player needs to collect multiple hovercraft parts from around a radioactive reservoir in order to escape.   This level explores the gameplay potential of the gravity gun by allowing the player to utilize all of the gun's mechanics in order to progress without the use of any other weapons.


Design Goals

  • Design a physics based platforming puzzle
  • Modify an existing hovercraft into a new unique vehicle
  • Focus on gameplay using only the gravity gun

Annotated Walkthrough



Scripting


Building a Modified Hovercraft

The basic hovercraft model requires an additional engine and propeller system in order to unlock and operate for the player.  When these pieces touch their specific triggers attached to the base model, they snap into place.  A logic counter on the hovercraft keeps track of how many properly attached pieces there are.  When the pieces are all attached, the hover craft unlocks and the propeller system becomes operational.


Counter-Weight Elevator

An elevator system that must be properly balanced in order to gain access to the catwalk.  The weight must be adjusted again to lift the counter-weight into position for platforming.


Screenshot Gallery



Full Playthrough



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